M A G I C A L S T R U C T U R E S
" All the works of man have their origin in creative fantasy. What right have we then to depreciate imagination."
CARL GUSTAV JUNG
CARL GUSTAV JUNG
Great architects (way before 'virtual' software) are able to inhabit their buildings, walk through them, test them on the imaginary plane. Inspired inventors such as Edison and Tesler were able to do the same with their devices.
And engineers such as Brunel bestrode their constructions long before they even hit the drafting table. Great architects (way before 'virtual' software) are able to inhabit their buildings, walk through them, test them on the imaginary plane. Inspired inventors such as Edison and Tesler were able to do the same with their devices. And engineers such as Brunel bestrode their constructions long before they.
Even hit the drafting table. Great architects (way before 'virtual' software) are able to inhabit their buildings, walk through them, test them on the imaginary plane.
And engineers such as Brunel bestrode their constructions long before they even hit the drafting table. Great architects (way before 'virtual' software) are able to inhabit their buildings, walk through them, test them on the imaginary plane. Inspired inventors such as Edison and Tesler were able to do the same with their devices. And engineers such as Brunel bestrode their constructions long before they.
Even hit the drafting table. Great architects (way before 'virtual' software) are able to inhabit their buildings, walk through them, test them on the imaginary plane.
Engineering analogies may seem inappropriately concrete as we prepare plunge into the imaginal world of the astral. So best to stop dismissing imagination as being imaginary (i.e. not real). All great civil engineering projects from the Hoover Dam to the pyramid of Cheops began life as an act of imagination. Imagination is simply structure in an infinitely flexible and transportable form.
Great architects (way before 'virtual' software) are able to inhabit their buildings, walk through them, test them on the imaginary plane. Inspired inventors such as Edison and Tesler were able to do the same with their devices. And engineers such as Brunel bestrode their constructions long before they even hit the drafting table.
Magicians do exactly the same when constructing their astral temples and circles; with one major advantage. Because their imaginary edifices are never intended to leave the astral they have licence to occupy enormous spaces at a whim and flaunt restrictive physical laws. (This also has the not insubstantial benefit of keeping construction costs down.)
It's a mistake to think of virtual temples are a poor man's make-do; they are sooo much better than bricks 'n' mortar. Winston Churchill once said "We shape our buildings: thereafter they shape us." Religious architecture, awe inspiring though it may be, has the effect of fossilising belief, preserving the status quo and, despite intentions to the contrary, locking attention firmly on to the physical plane.
One of my many jobs titles was that of 'visualiser'. That is I was responsible for taking a concept from the world of the imagination and delivering it into the physical in such a form that non-creatives could appreciate. This experience taught me the golden rule of design. Before creating any functional structure (in the physical world or the world of the imagination) it is absolutely necessary agree its ultimate purpose.
The magician's true purpose is to beneficially manipulate the denizens of the collective unconscious (work magic); in order to do this the he must access his personal unconscious. To achieve this he must penetrate the 'endopsychic barrier' (a tough psychic membrane separating the conscious and unconscious self). The astral temple is a tool which aids the magician in creating portal to the unconscious.
whilst protecting the operator(s) from harm. repels distracting, unnecessary and dangerous influences ngineering analogies may seem inappropriately concrete as we prepare plunge into the imaginal world of the astral. Best to stop dismissing imagination as being imaginary (i.e. not real). All great civil engineering projects from the Hoover Dam to the pyramid of Cheops began life as an act of imagination.
facilitates orderly access to appropriate elemental, planetary and divine forces ngineering analogies may seem inappropriately concrete as we prepare plunge into the imaginal world of the astral. Best to stop dismissing imagination as being imaginary (i.e. not real). All great civil engineering projects from the Hoover Dam to the pyramid of Cheops began life as an act of imagination. Imagination is simply structure
contains and concentrates psychic power accumulated during the working ngineering analogies may seem inappropriately concrete as we prepare plunge into the imaginal world of the astral. Best to stop dismissing imagination as being imaginary (i.e. not real). All great civil engineering projects from the Hoover Dam to the pyramid of Cheops began life as an act of imagination. Imagination is simply
forms a platform from which to launch the ritual intention ngineering analogies may seem inappropriately concrete as we prepare plunge into the imaginal world of the astral. Best to stop dismissing imagination as being imaginary (i.e. not real). All great civil engineering projects from the Hoover Dam to the pyramid of Cheops began life as an act of imagination. Imagination is simply structure in an infinitely flexible and transportable form.
With these functions in mind your parts list is going to be quite extensive. You'll need some sort of barrier; not just a wall, a complete barrier and given the choice between a box and a sphere you'll choose a sphere - so much stronger. Then you are going to need a few non-return valves to let in the elemental forces and keep them there. Then some heavy duty filters engineered to differentiate the good stuff from bad. You are going to have to build the sphere to withstand internal as well as external pressure. And then you'll need a trigger mechanism so that when pressure achieves its optimal level it can be released and directed and so on...
My favourite 'real world' equivalent is the grain puffing machine (tongue very much in cheek). Add the grain, build the pressure, trigger an explosive release and voilà puffed wheat. ngineering analogies may seem inappropriately concrete as we prepare plunge into the imaginal world of the astral. Best to stop dismissing imagination as being imaginary (i.e. not real). All great civil engineering projects
[1] I use the terms temple and circle as magical and witchcraft equivalents; in practice they can be combined.
[2] In the context of this page 'astral' and 'imaginal' can be treated as equivalents.
Notes:
The circle/sphere is the functional heart, the engine, of the astral temple. One can create an astral structure to contain this 'engine', or not, as inclination dictates. There are components in the astral just waiting to be assembled. They are known as Platonic forms - universal ideals of components that exist in the physical world. For instance: door - as in portal, entrance/exit; wall - as in barrier/divider; window; pillar; roof etc. All the big, all encompassing physical concepts pre-exist in the astral. Look for grout and you may be disappointed.
Repeated actions in the astral create ever increasing 'solidity' and make for ease and speed of construction. Astral temples/circles are essentially 'thought forms' - the more intense, consistent and repeated the thought the stronger astral structure.
Computer gaming and especially on-line 'avatar' based virtual environments are (eerily) an almost complete description of the astral/imaginal world.
[2] In the context of this page 'astral' and 'imaginal' can be treated as equivalents.
Notes:
The circle/sphere is the functional heart, the engine, of the astral temple. One can create an astral structure to contain this 'engine', or not, as inclination dictates. There are components in the astral just waiting to be assembled. They are known as Platonic forms - universal ideals of components that exist in the physical world. For instance: door - as in portal, entrance/exit; wall - as in barrier/divider; window; pillar; roof etc. All the big, all encompassing physical concepts pre-exist in the astral. Look for grout and you may be disappointed.
Repeated actions in the astral create ever increasing 'solidity' and make for ease and speed of construction. Astral temples/circles are essentially 'thought forms' - the more intense, consistent and repeated the thought the stronger astral structure.
Computer gaming and especially on-line 'avatar' based virtual environments are (eerily) an almost complete description of the astral/imaginal world.